Anonymous rates this game: 4/5 I remember playing this game along time ago!
The point to this story besides the the "Main Quest"
was to figure out poeples scedules and wear cool-looking masks! Lengthly just like any othe Zeldas.
Give it a try! I know you will like it!
ClassicGamer rates this game: 5/5This is an absolute BEAST of a game. Out of any n64 game ever released, this probably has the most content, thanks to the expansion pack.
The story begins as you ride on epona through an unnamed forest as a kid. 2 fairies, similar to Navi, come and start bothering you. They knock you off your horse and you pass out. A skull kid wearing a mysterious mask, later revealed to be Majora's mask, steals the Ocarina of Time and turns you into a Deku Scrub!
You have 3 days to complete a series of quests to turn yourself into normal Link.
It is revealed to you that Majora's mask has mysterious, dark power, and the world will end with the moon crashing down onto it if you don't do something, quick! Fortunately, your trusty ocarina has the power to turn back time and give yourself another 3 days.
Anyway, if you remember Ocarina of Time, there are only a handful of sidequests, and the main focus was put into the main quest. Not anymore. While there are only 4 dungeons compared to Ocarina's 9, there are infinitely more side quests, mainly based around masks. To put it into perspective, there are more masks then there are regular items, and each one has a different effect. The bunny ears increase your run speed dramatically, the bomb mask creates an explosion, and the stone mask basically makes you invisible to most enemies! Each mask has it's own side quest, which can take anywhere between 5 minutes to a couple hours to complete.
Once you've gathered all the masks, you get the fierce deity mask, transforming you into a demigod with massive power and the ability to shoot lasers from your sword, similar to older Zelda titles.
This game is definitely darker than any other Zelda title. As you play through the game, you can't help but feel a sense of foreboding, as if something terrible will happen. This is compounded by music that gets darker and darker each passing day. By the third and final day, the music is so dark, a feeling of dread washes over you. This is a very emotional game, and as you meet characters, make friends, and complete side quests, you actually feel like you HAVE to stop the end of the world.
I recommend this game to anyone.
PhilosoRaptor rates this game: 5/5I absolutely loved this addition to the Legend of Zelda series. The unorthodox style of the game gave a unique game experience. I remember having such a challenge with the time limit and having to start over every half hour, having to find ways to do everything in that time. Although it doesn't really follow any real continuance into the series, if you think about it, it tells what happened to Link. In Windwaker, it says that the hero disappeared and never returned. In Majora's Mask, it said that he never returned to Hyrule. I love this game.
2BKurupt rates this game: 5/5A follow up to The Legend of Zelda: Ocarina of Time, following the events of the young timeline, where links travels back in time and warns Zelda of Ganons evil plans.. This game follows link as he travels into The Lost Woods and finds himself lost "of course" and being fooled around by the Skull Kid who eventually steals his Ocarina.. This is MY MOST FAVORITE ZELDA GAMES EVER... it is also known for being one of the darkest Zelda games as well... I suggest playing this game if you haven't already tried it.. I personally own this game for N64, Gamecube, 3DS and I'm still amazed on how beautiful and dark it is...
Cael rates this game: 5/5This game plays very similarly to Ocarina of Time, yet it adds a darker overture and a sense of urgency to the game.
While in Ocarina of time you could spend however much time you wanted in any of the dungeons, in Majora's Mask you are limited to 3 days in game time, or about 54 minutes, including travel. Though this can be sped up by the use of owl statues, similar to the songs related to specific temples in OoT.
The game also originally made use of the N64 "expansion pak" allowing for increased draw distance and real time rendering of building interiors.
Overall, the game was similar enough to OoT to be able to pick it up, but different enough to keep you interested in the story the whole way through.